Large City: Kton Wōm Hadfow

Kton Wōm Hadfow

Kton Wōm Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceḾoůma H́ueo̊ Moot
RegionZri̽t Flof Brushlands
Founded1316
Community LeaderLord Bobuphro
Area180 km2 (72 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation2268 m (7440 ft)
Average Yearly Precipitation207 cm/y (81 in/y)
Population42685
Population Density237 people per km2 (592 people per mi2)
Town AuraIllusion
Naming
Native nameKton Wōm Hadfow
Pronunciation/kton/ /woːm/
Direct Translation[convenient] [threat]
Translation[Not Yet Translated]

Kton Wōm Hadfow (/kton/ /woːm/ [convenient] [threat]) is a subtropical Large City located in the Ḿoůma H́ueo̊ Moot of the Rosid.

The name Kton Wōm Hadfow is derived from the Sylvin language, as Kton Wōm Hadfow was founded by Bobuphro, who was culturaly Wood Elf.

Climate

Kton Wōm Hadfow has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a freezing 0°C (32°F). Kton Wōm Hadfow receives an average of 207 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kton Wōm Hadfow covers an area of nearly 180 km2 (72 mi2), and an average elevation of 2268 m (7440 ft) above sea level.

Overview

Kton Wōm Hadfow was founded durring the early 14th century in fall of the year 1316, by Bobuphro. The establishment of the new community went well, with no major obsticles durring construction.

Kton Wōm Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Kton Wōm Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Kton Wōm Hadfow is buildings are arranged arround a network of crampt paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Unfortuantly, these perhapse unnessisarily well built defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Kton Wōm Hadfow seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Kton Wōm Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kton Wōm Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kton Wōm Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kton Wōm Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kton Wōm Hadfow's parks.

Kton Wōm Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kton Wōm Hadfow.

Kton Wōm Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kton Wōm Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kton Wōm Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kton Wōm Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kton Wōm Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kton Wōm Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kton Wōm Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kton Wōm Hadfow's public wards, blessings, and other arcane systems.

Kton Wōm Hadfow has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Kton Wōm Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kton Wōm Hadfow's grid is powered by hydrogalvanic generators.

Kton Wōm Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Kton Wōm Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Kton Wōm Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Kton Wōm Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kton Wōm Hadfow's natural decorations nor waterways.

Kton Wōm Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kton Wōm Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kton Wōm Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Kton Wōm Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Kton Wōm Hadfow's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, spring is long in Kton Wōm Hadfow.

The Sylph near Kton Wōm Hadfow are known to be quite timid.

Kton Wōm Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Necromancy energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 82
  • Farmers: 125
  • Farm Laborer: 185
  • Hunters: 142
  • Milk Maids: 101
  • Ranchers: 56
  • Ranch Hands: 116
  • Shepherds: 109
    • Farmland: 172447 m2
    • Cattle and Similar Creatures: 10671
    • Poultry: 128055
    • Swine: 8537
    • Sheep: 426
    • Goats: 85
    • Horses, Mounts, and Beasts of Burden: 4268

Craftsmen

  • Arms and Toolmakers: 88
  • Blacksmiths: 101
  • Bookbinders: 52
  • Buckle-makers: 56
  • Cabinetmakers: 99
  • Candlemakers: 152
  • Carpenters: 127
  • Clothmakers: 118
  • Coach and Harness Makers: 45
  • Coopers: 109
  • Copper, Brass, Tin, Zinc, and Lead Workers: 59
  • Copyists: 40
  • Cutlers: 36
  • Fabricworkers: 101
  • Farrier: 406
  • Furriers: 27
  • Glassworkers: 158
  • Gunsmiths: 95
  • Harness-Makers: 40
  • Hatters: 82
  • Hosiery Workers: 31
  • Jewelers: 47
  • Leatherwrights: 115
  • Locksmiths: 44
  • Matchstick makers: 64
  • Musical Instrument Makers: 62
  • Painters, Structures and Fixtures: 53
  • Paper Workers: 60
  • Plasterers: 57
  • Pursemakers: 72
  • Roofers: 44
  • Ropemakers: 41
  • Rugmakers: 40
  • Saddlers: 76
  • Scabbardmakers: 89
  • Scalemakers: 44
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 41
  • Shoemakers: 40
  • Soap and Tallow Workers: 149
  • Tailors: 258
  • Tanners: 54
  • Upholsterers: 61
  • Watchmakers: 56
  • Weavers: 137
  • Whitesmiths: 34

Merchants

  • Adventuring Goods Retellers: 30
  • Arcana Sellers: 30
  • Beer-Sellers: 56
  • Booksellers: 62
  • Butchers: 112
  • Chandlers: 125
  • Chicken Butchers: 127
  • Entrepreneurs: 42
  • Fine Clothiers: 106
  • Fishmongers: 101
  • Florists: 26
  • Potion Sellers: 68
  • Resellers: 158
  • Spice Merchants: 61
  • Wine-sellers: 83
  • Wheelwright: 66
  • Woodsellers: 41

Service workers

  • Bakers: 185
  • Barbers: 181
  • Coachmen: 61
  • Cooks: 164
  • Doctors: 95
  • Gamekeepers: 69
  • Grooms: 37
  • Hairdressers: 147
  • Healers: 108
  • Housekeepers: 142
  • Housemaids: 237
  • House Stewards: 121
  • Inns: 40
  • Laundry maids: 87
  • Maidservants: 147
  • Nursery Maids: 82
  • Pastrycooks: 170
  • Restaurateur: 152
  • Tavern Keepers: 170

Specialized Laborer

  • Ashworkers: 61
  • Bleachers: 38
  • Chemical Workers: 24
  • Coal Heavers: 85
  • In-Town Couriers: 97
  • Long Haul Couriers: 94
  • Dockyard Workers: 88
  • Gas Workers: 20
  • Hay Merchants: 35
  • Leech Collectors: 113
  • Millers: 97
  • Miners: 92
  • Oilmen and Polishers: 67
  • Postmen: 101
  • Pure Finder: 55
  • Skinners: 129
  • Sugar Refiners: 24
  • Tosher: 64
  • Warehousemen: 158
  • Watercarriers: 86
  • Watermen, Bargemen, etc.: 147

Skilled Laborers

  • Accountants: 53
  • Alchemist: 63
  • Clerk: 82
  • Dentists: 43
  • Educators: 116
  • Engineers: 60
  • Gardeners: 44
  • Mages: 31
  • Plumbers: 46
  • Pharmacist: 50
  • Professors: 18
  • Scientists: 32
  • Wizards: 18

Civil Servants

  • Adventurers: 40
  • Bankers: 56
  • Civil Clerks: 99
  • Civic Iudex: 48
  • Consultants: 27
  • Exorcist: 106
  • Fixers: 50
  • Kami Clerk: 88
  • Landlords: 84
  • Lawyers: 52
  • Legend Keepers: 77
  • Militia Officers: 304
  • Monks, Monastic: 147
  • Monks, Civic: 129
  • Historian, Oral: 97
  • Historian, Textual: 51
  • Policemen, Sheriffs, etc.: 90
  • Priests: 185
  • Rangers: 56
  • Rat Catchers: 59
  • Scholars: 69
  • Spiritualist: 72
  • Slayers: 24
  • Storytellers: 161
  • Military Officers: 158

Cottage Industries

  • Brewers: 118
  • Comfort Services: 185
  • Enchanters: 47
  • Herbalists: 47
  • Jaminators: 129
  • Needleworkers: 121
  • Potters: 69
  • Preserve Makers: 137
  • Quilters: 60
  • Seamsters: 213
  • Spinners: 125
  • Tinker: 47
  • Weaver: 121

Artists

  • Actors: 46
  • Architects: 17
  • Bards: 65
  • Costumers: 26
  • Dancers: 49
  • Drafters: 27
  • Engravers: 34
  • Fine Furniture Carpenters: 20
  • Glaziers: 44
  • Inlayers: 41
  • Musicians: 142
  • Painters, Art: 22
  • Playwrights: 44
  • Sculptors, Art: 38
  • Wood Carvers: 137
  • Writers: 164

Produce Industries

  • Butter Churners: 142
  • Canners: 125
  • Cheesmakers: 152
  • Ice Merchants: 18
  • Millers: 85
  • Picklers: 73
  • Smokers: 54
  • Stockmakers: 47
  • Tobacconists: 66
  • Tallowmakers: 97

16164 of Kton Wōm Hadfow's population work within a Foundational Occupation.

23107 of Kton Wōm Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 3414 (8%) are noncontributers.

Points of Interest

Kton Wōm Hadfow has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Kton Wōm Hadfow's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century a great windstorm struck Kton Wōm Hadfow. Its winds were so great they picked up unsecured objects and flung them with enough force to smash brick and skull alike. Buildings collapsed under the gale, burying countless people alive. The storm's devistation was focused on the area arround Kton Wōm Hadfow, which lost 228 people, 302, and 39 livestock in the disaster.. History remembers the strom as The Storm of Woe.

History